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Lift
Library of parallel computing primitives for GPUs and multi-core CPUs
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#include "../types.h"#include "../backends.h"#include "../decorators.h"#include "persistent_allocation.h"Go to the source code of this file.
Classes | |
| struct | lift::scoped_allocation< system, T, index_type, allocator > |
Namespaces | |
| lift | |
1.8.6